Simple bouncing cubes animations made using geometry nodes.
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Roughly following along with a YouTube tutorial I hand-rolled this simple rust material from scratch.
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I found some old renders that wasn’t too crap. All made in Blender.
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Document 8: A 4-bar experiment with a house groove, created in Reason 13. I kept it minimal, using only a few instruments and effects to focus on achieving a house feel with a punchy piano riff rather than heavy sound design.
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I have slowly been working through some of the other Sessions. Here are a few attempts of creating some macro scenes.
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