These are my attempts at doing CG Cookie’s Sessions exercises in Blender.
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Simple bouncing cubes animations made using geometry nodes.
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Roughly following along with a YouTube tutorial I hand-rolled this simple rust material from scratch.
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I found some old renders that weren’t too crap. All made in Blender.
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I have slowly been working through some of the other Sessions. Here are a few attempts of creating some macro scenes.
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